Reality Tracks, a project in three parts, invites various artists to work on new projects in the projectspace in Hoensbroek. Whereby the direct environment is a leading reference. How will the urbanistic area and the cultural vacuum of Hoensbroek influence the works of these artists? Each part will be concluded with a presentation and artist talk whereby the results will be shown to the public.
– Stefan Piat works on a sound installation whereby sounds from outside the window will be transferred into the exhibition space to shift the border between outside and inside
– Tim Rutten & Roel Pansters developed a new game strategy that will be rolled out in the public space of Hoensbroek.
– Tijl Orlando Frijns – Models for architectural interventions